Frogger II: ThreeeDeep!
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This article relies largely or entirely on a single source. (November 2011) |
Frogger II: ThreeeDeep! | |
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Developer(s) | Parker Brothers |
Publisher(s) | Parker Brothers Sega |
Programmer(s) | Atari 8-bit, 5200: Larry Gelberg[1] Atari 2600: Mark Lesser[1] ColecoVision: Laura Nikolich[1] |
Series | Frogger |
Platform(s) | Apple II, Atari 2600, Atari 5200, Atari 8-bit, Commodore 64, ColecoVision, IBM PC |
Release | 1984 |
Genre(s) | Action |
Mode(s) | Single player, Multiplayer |
Frogger II: ThreeeDeep! [2] is a video game released in 1984 by Parker Brothers for the Apple II, Atari 2600, Atari 5200, Atari 8-bit family, Commodore 64, ColecoVision and IBM PC. It is a sequel to the Frogger arcade game from 1981 and features similar gameplay.
The goal of Frogger II is to maneuver each frog to a berth at the top of the screen. Once all of the berths are filled the player progresses to the next level. Unlike its predecessor, the game features three consecutive screens for each level rather than one screen per level, with berths at the top of each of the three screens that need to be filled.
References[edit]
- ^ a b c Hague, James. "The Giant List of Classic Game Programmers".
- ^ Parker Brothers' promotional materials use capital "D" in the title, such as this ad from 1984.
External links[edit]
- Frogger II: ThreeeDeep! for the Atari 8-bit family at Atari Mania
- Frogger II: ThreeeDeep! for the Atari 2600 at AtariAge
- Frogger II: ThreeeDeep! at Lemon 64
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